PokéFig
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Rarity & value · 6 min

PokéFig Score (PFS): how we measure rarity with method, not by eye

Stop saying 'this one's rare.' Start knowing how much and why.

"This figure is rare" means nothing if you can't say how much or why. The PokéFig Score (PFS) is a model that puts a number on rarity, instead of leaving it to intuition or whichever seller happens to be talking.

The base idea

The value of a collectible figure comes down to three things:

scarcity × demand × condition

The PFS anchors rarity in the actual distribution — how few exist and how they were spread around — not in the finish or in "it looks expensive." A shiny, pretty figure can be common; an ugly, matte one can be a grail. The finish doesn't rule; distribution does.

The tiers

Every figure falls into a level:

  • Common
  • Uncommon
  • Scarce
  • Rare
  • Grail

Plus a confidence tag: *documented* (proven data) vs *estimated* (inferred). This way you know whether the number is backed up or just an approximation.

The grail gate

A detail almost nobody models: not everything expensive is a grail. A piece that sells for 25 dollars and can be picked up at retail is not a grail, no matter how much someone loves it. To be a grail, it has to pass through a gate:

non-retail + real scarcity + demand

If any of the three fails, it's not a grail — it's something else. That prevents the typical inflation of "everything I own is a grail."

What it's good for

  • Sorting the catalog by rarity and seeing the hard stuff first.
  • Ranking a Pokémon by its hardest-to-get figure.
  • Not overpaying for something "that looks rare" but is actually common.
  • Knowing what in your collection is truly scarce.
Sort the catalog by PFS at /catalogo?orden=rarity, or read the full methodology at /pfs. For the top tier, check out the grails.
#pfs#rareza#valor#metodo